6 reasons why UX designers should explore gestural interaction

2. Users interact differently when they’re sharing a screen

The paradigm of a single user in front of a computer at work is changing. Collaborative workspaces are evolving with higher demands on teams, increasing the need for better communication and sharing tools. More and more we see the need for remote participants being able to interact efficiently with the same material that the team in the meeting room is discussing at that moment.

It’s no longer just about presenting slides to a group of people. It’s about being able to manipulate content in real time, to sketch, to brainstorm, and to piggyback on others’ ideas.

On the tech side, we’ve noticed screens increasing in size and resolution. Electronics manufacturers have started to explore use cases for TVs beyond the living room: how would people use them in public spaces, in shops, in the working environment.Interaction Design Interaction Design Interaction Design Interaction Design Interaction Design


Yet there’s one big constraint. Even the best designed remote control is still a single-user input device, less fit for multi-user interaction. Who controls the screen? How do multiple users pass the control of the screen from one person to another? And how can this be done effortlessly, without taking attention from the content or the unfolding conversation?Interaction Design Interaction Design Interaction Design Interaction Design Interaction Design

This trend has an immediate impact on our design process. Designing for multi-user experiences is very different than designing for single user experiences.

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